home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
AmigActive 2
/
AACD 2.iso
/
AACD
/
Magazine
/
GraphicsCards
/
StormMesa
/
3Dfx
/
demos
/
tunnel.c
< prev
next >
Wrap
C/C++ Source or Header
|
1998-12-15
|
10KB
|
510 lines
/*
* This program is under the GNU GPL.
* Use at your own risk.
*
* written by David Bucciarelli (tech.hmw@plus.it)
* Humanware s.r.l.
*/
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <time.h>
#ifdef WIN32
#include <windows.h>
#endif
#include <GL/glut.h>
#include "image.h"
#ifdef XMESA
#include "GL/xmesa.h"
static int fullscreen=1;
#endif
static int WIDTH=640;
static int HEIGHT=480;
#define FRAME 50
#define NUMBLOC 5
#ifndef M_PI
#define M_PI 3.1415926535
#endif
extern int striplength_skin_13[];
extern float stripdata_skin_13[];
extern int striplength_skin_12[];
extern float stripdata_skin_12[];
extern int striplength_skin_11[];
extern float stripdata_skin_11[];
extern int striplength_skin_9[];
extern float stripdata_skin_9[];
static int win=0;
static float obs[3]={1000.0,0.0,2.0};
static float dir[3];
static float v=0.0;
static float alpha=90.0;
static float beta=90.0;
static int fog=1;
static int bfcull=1;
static int usetex=1;
static int cstrip=0;
static int help=1;
static int joyavailable=0;
static int joyactive=0;
static int t1id,t2id;
static void inittextures(void)
{
IMAGE *img;
GLenum gluerr;
glGenTextures(1,&t1id);
glBindTexture(GL_TEXTURE_2D,t1id);
if(!(img=ImageLoad("tile.rgb"))) {
fprintf(stderr,"Error reading a texture.\n");
exit(-1);
}
glPixelStorei(GL_UNPACK_ALIGNMENT,4);
if((gluerr=gluBuild2DMipmaps(GL_TEXTURE_2D, 3, img->sizeX, img->sizeY, GL_RGB,
GL_UNSIGNED_BYTE, (GLvoid *)(img->data)))) {
fprintf(stderr,"GLULib%s\n",gluErrorString(gluerr));
exit(-1);
}
glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_REPEAT);
glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T,GL_REPEAT);
glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_LINEAR);
glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
glGenTextures(1,&t2id);
glBindTexture(GL_TEXTURE_2D,t2id);
if(!(img=ImageLoad("bw.rgb"))) {
fprintf(stderr,"Error reading a texture.\n");
exit(-1);
}
glPixelStorei(GL_UNPACK_ALIGNMENT,4);
if((gluerr=gluBuild2DMipmaps(GL_TEXTURE_2D, 3, img->sizeX, img->sizeY, GL_RGB,
GL_UNSIGNED_BYTE, (GLvoid *)(img->data)))) {
fprintf(stderr,"GLULib%s\n",gluErrorString(gluerr));
exit(-1);
}
glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_WRAP_S,GL_REPEAT);
glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_WRAP_T,GL_REPEAT);
glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_LINEAR);
glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
glTexEnvf(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,GL_MODULATE);
}
static void drawobjs(int *l, float *f)
{
int mend,j;
if(cstrip) {
float r=0.33,g=0.33,b=0.33;
for(;(*l)!=0;) {
mend=*l++;
r+=0.33;
if(r>1.0) {
r=0.33;
g+=0.33;
if(g>1.0) {
g=0.33;
b+=0.33;
if(b>1.0)
b=0.33;
}
}
glColor3f(r,g,b);
glBegin(GL_TRIANGLE_STRIP);
for(j=0;j<mend;j++) {
f+=4;
glTexCoord2fv(f); f+=2;
glVertex3fv(f); f+=3;
}
glEnd();
}
} else
for(;(*l)!=0;) {
mend=*l++;
glBegin(GL_TRIANGLE_STRIP);
for(j=0;j<mend;j++) {
glColor4fv(f); f+=4;
glTexCoord2fv(f); f+=2;
glVertex3fv(f); f+=3;
}
glEnd();
}
}
static float gettime(void)
{
static clock_t told=0;
clock_t tnew,ris;
tnew=clock();
ris=tnew-told;
told=tnew;
return(ris/(float)CLOCKS_PER_SEC);
}
static void calcposobs(void)
{
dir[0]=sin(alpha*M_PI/180.0);
dir[1]=cos(alpha*M_PI/180.0)*sin(beta*M_PI/180.0);
dir[2]=cos(beta*M_PI/180.0);
obs[0]+=v*dir[0];
obs[1]+=v*dir[1];
obs[2]+=v*dir[2];
}
static void special(int k, int x, int y)
{
switch(k) {
case GLUT_KEY_LEFT:
alpha-=2.0;
break;
case GLUT_KEY_RIGHT:
alpha+=2.0;
break;
case GLUT_KEY_DOWN:
beta-=2.0;
break;
case GLUT_KEY_UP:
beta+=2.0;
break;
}
}
static void key(unsigned char k, int x, int y)
{
switch(k) {
case 27:
exit(0);
break;
case 'a':
v+=0.01;
break;
case 'z':
v-=0.01;
break;
#ifdef XMESA
case ' ':
fullscreen=(!fullscreen);
XMesaSetFXmode(fullscreen ? XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW);
break;
#endif
case 'j':
joyactive=(!joyactive);
break;
case 'h':
help=(!help);
break;
case 'f':
fog=(!fog);
break;
case 't':
usetex=(!usetex);
break;
case 'b':
if(bfcull) {
glDisable(GL_CULL_FACE);
bfcull=0;
} else {
glEnable(GL_CULL_FACE);
bfcull=1;
}
break;
case 'm':
cstrip=(!cstrip);
break;
case 'd':
fprintf(stderr,"Deleting textures...\n");
glDeleteTextures(1,&t1id);
glDeleteTextures(1,&t2id);
fprintf(stderr,"Loading textures...\n");
inittextures();
fprintf(stderr,"Done.\n");
break;
}
}
static void reshape(int w, int h)
{
WIDTH=w;
HEIGHT=h;
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluPerspective(80.0,w/(float)h,1.0,50.0);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glViewport(0,0,w,h);
}
static void printstring(void *font, char *string)
{
int len,i;
len=(int)strlen(string);
for(i=0;i<len;i++)
glutBitmapCharacter(font,string[i]);
}
static void printhelp(void)
{
glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
glColor4f(0.0,0.0,0.0,0.5);
glRecti(40,40,600,440);
glColor3f(1.0,0.0,0.0);
glRasterPos2i(300,420);
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"Help");
glRasterPos2i(60,390);
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"h - Togle Help");
glRasterPos2i(60,360);
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"t - Togle Textures");
glRasterPos2i(60,330);
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"f - Togle Fog");
glRasterPos2i(60,300);
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"m - Togle strips");
glRasterPos2i(60,270);
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"b - Togle Back face culling");
glRasterPos2i(60,240);
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"Arrow Keys - Rotate");
glRasterPos2i(60,210);
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"a - Increase velocity");
glRasterPos2i(60,180);
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"z - Decrease velocity");
glRasterPos2i(60,150);
if(joyavailable)
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"j - Togle jostick control (Joystick control available)");
else
printstring(GLUT_BITMAP_TIMES_ROMAN_24,"(No Joystick control available)");
}
static void dojoy(void)
{
#ifdef WIN32
static UINT max[2]={0,0};
static UINT min[2]={0xffffffff,0xffffffff},center[2];
MMRESULT res;
JOYINFO joy;
res=joyGetPos(JOYSTICKID1,&joy);
if(res==JOYERR_NOERROR) {
joyavailable=1;
if(max[0]<joy.wXpos)
max[0]=joy.wXpos;
if(min[0]>joy.wXpos)
min[0]=joy.wXpos;
center[0]=(max[0]+min[0])/2;
if(max[1]<joy.wYpos)
max[1]=joy.wYpos;
if(min[1]>joy.wYpos)
min[1]=joy.wYpos;
center[1]=(max[1]+min[1])/2;
if(joyactive) {
if(fabs(center[0]-(float)joy.wXpos)>0.1*(max[0]-min[0]))
alpha-=2.0*(center[0]-(float)joy.wXpos)/(max[0]-min[0]);
if(fabs(center[1]-(float)joy.wYpos)>0.1*(max[1]-min[1]))
beta+=2.0*(center[1]-(float)joy.wYpos)/(max[1]-min[1]);
if(joy.wButtons & JOY_BUTTON1)
v+=0.01;
if(joy.wButtons & JOY_BUTTON2)
v-=0.01;
}
} else
joyavailable=0;
#endif
}
static void draw(void)
{
static int count=0;
static char frbuf[80];
int i;
float fr,base,offset;
dojoy();
glClear(GL_COLOR_BUFFER_BIT);
if(usetex)
glEnable(GL_TEXTURE_2D);
else
glDisable(GL_TEXTURE_2D);
if(fog)
glEnable(GL_FOG);
else
glDisable(GL_FOG);
glShadeModel(GL_SMOOTH);
glPushMatrix();
calcposobs();
gluLookAt(obs[0],obs[1],obs[2],
obs[0]+dir[0],obs[1]+dir[1],obs[2]+dir[2],
0.0,0.0,1.0);
if(dir[0]>0) {
offset=8.0;
base=obs[0]-fmod(obs[0],8.0);
} else {
offset=-8.0;
base=obs[0]+(8.0-fmod(obs[0],8.0));
}
glPushMatrix();
glTranslatef(base-offset/2.0,0.0,0.0);
for(i=0;i<NUMBLOC;i++) {
glTranslatef(offset,0.0,0.0);
glBindTexture(GL_TEXTURE_2D,t1id);
drawobjs(striplength_skin_11,stripdata_skin_11);
glBindTexture(GL_TEXTURE_2D,t2id);
drawobjs(striplength_skin_12,stripdata_skin_12);
drawobjs(striplength_skin_9,stripdata_skin_9);
drawobjs(striplength_skin_13,stripdata_skin_13);
}
glPopMatrix();
glPopMatrix();
if((count % FRAME)==0) {
fr=gettime();
sprintf(frbuf,"Frame rate: %f",FRAME/fr);
}
glDisable(GL_TEXTURE_2D);
glDisable(GL_FOG);
glShadeModel(GL_FLAT);
glMatrixMode(GL_PROJECTION);
glPushMatrix();
glLoadIdentity();
glOrtho(-0.5,639.5,-0.5,479.5,-1.0,1.0);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glColor3f(1.0,0.0,0.0);
glRasterPos2i(10,10);
printstring(GLUT_BITMAP_HELVETICA_18,frbuf);
glRasterPos2i(350,470);
printstring(GLUT_BITMAP_HELVETICA_10,"Tunnel V1.5 Written by David Bucciarelli (tech.hmw@plus.it)");
if(help)
printhelp();
glMatrixMode(GL_PROJECTION);
glPopMatrix();
glMatrixMode(GL_MODELVIEW);
glutSwapBuffers();
count++;
}
int main(int ac, char **av)
{
float fogcolor[4]={0.7,0.7,0.7,1.0};
fprintf(stderr,"Tunnel V1.5\nWritten by David Bucciarelli (tech.hmw@plus.it)\n");
glutInitWindowPosition(0,0);
glutInitWindowSize(WIDTH,HEIGHT);
glutInit(&ac,av);
glutInitDisplayMode(GLUT_RGB|GLUT_DOUBLE|GLUT_ALPHA);
if(!(win=glutCreateWindow("Tunnel"))) {
fprintf(stderr,"Error, couldn't open window\n");
return -1;
}
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluPerspective(80.0,WIDTH/(float)HEIGHT,1.0,50.0);
glMatrixMode(GL_MODELVIEW);
glShadeModel(GL_SMOOTH);
glDisable(GL_DEPTH_TEST);
glEnable(GL_CULL_FACE);
glEnable(GL_TEXTURE_2D);
glEnable(GL_FOG);
glFogi(GL_FOG_MODE,GL_EXP2);
glFogfv(GL_FOG_COLOR,fogcolor);
glFogf(GL_FOG_DENSITY,0.06);
#ifdef FX
glHint(GL_FOG_HINT,GL_NICEST);
#endif
inittextures();
#ifndef FX
glDisable(GL_TEXTURE_2D);
usetex=0;
#endif
glClearColor(fogcolor[0],fogcolor[1],fogcolor[2],fogcolor[3]);
glClear(GL_COLOR_BUFFER_BIT);
calcposobs();
glutReshapeFunc(reshape);
glutDisplayFunc(draw);
glutKeyboardFunc(key);
glutSpecialFunc(special);
glutIdleFunc(draw);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA_SATURATE,GL_ONE);
glEnable(GL_POLYGON_SMOOTH);
glutMainLoop();
return 0;
}